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Showing posts from February, 2016

Week2_ StillLife

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Actually this was last week's project. I had to create for class three still life models. As you can see I have picked a clock, a pen and inkwell and a hourglass. As well as having to model three still life models I also had to make UV maps of them and placed them into my scene. This was ai interesting  work because I'm still learning how to use the UV mapping. The only thing I don't understand is why I have the weird background texture but I plan on finding out.

Week1- Large Props in Model creation

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Well, I have started a new class called Model Creation. This class takes what I have learned from 3DF Class and helps expand upon what I have learned. In this scene we had to create large props for the Medieval Scene. I had to build each piece separate compared to making it one piece. This way it would make the props look more realistic. This was very challenging to me compare to 3DF class. Instead of just modeling in 1 mode I also had to learn what 3 mode does and how to use holding edges.

Final Project

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This is my final project for class. I really loved the class it taught me things that I never thought I could do. My only problem is I'm not sure why all my assets are very dark. This time around I'm very proud of myself because I actually finish my final. Last time I was so frustrated and depressed about the class I wasn't able to finish. In the mean time I will continue to figure out how to do the Ambient Occlusion and the baking. More projects to come.